Term B; M-Th 2-5 pm
105 Raitt Hall
Build sensory immersive environments, systems art, interactive objects or performances, and multimedia installations
Explore temporality, materiality, experience, and perception.
Learn the fundamentals of:
• Basic Arduino programming
• Setting up a breadboard; color-coding, digital input/output, loops/bar graph & toggle switch
• Hands on analog input; passive & active sensors, relaying data to computers, serial interface & sampling
• Systems aesthetic & art
• Hands on analog output and motor basics; dim a LED, sweep a servo, control a servo over a serial port from processing, DC speed control, and directional DC control with H-bridge.
• High current digital; advanced I/O, DC motors, pwm, H-bridges, relay & solenoid experiments
• Xbee basics and construct networks
• Sensors with Xbee
• Motion capture; introduction to accelerometers
• State machines; turnstile, FSM, and turing machines.