GPU Architecture for Games, Servers, and Mobile
Craig Wittenbrink will present an overview of the NVIDIA GPU
architecture. He will discuss the application to modern games,
computing with Cuda, and mobile applications and gaming and show
demonstrations of current GeForce GTX 690 rendering and PhysX. He will
also discuss mobile gaming and NVIDIA’s cloud
initiative and close with some of the most pressing design challenges
facing GPU and System architects today, with system power.
Date: Wednesday, October 24th
Where: EEB 403
Time: 10:00am -11:00am
Light Snacks will be provided